Flagship attraction campaign · 2026
Riders of Asterfall — The Choosing
A premium destination-attraction film built around trials, dragon bonding, and first-person flight.
Role
- Creative direction
- World-building
- AI cinematography
- Editing
- Sound design

Final film
Watch the project.
The project
A destination attraction designed from entrance to first flight.
An original cinematic attraction campaign developed as a believable operating theme-park experience. The project combines world-building, practical attraction logic, first-person cinematography, photoreal visual development, biological creature direction, editing, and a complete location-aware soundscape.
Highlights
- 22-scene narrative attraction arc
- Operationally grounded theme-park realism
- First-person dragon-flight finale
Built for real-world use
Creative ambition translated into a clear campaign purpose.
Visualize an original destination attraction as a credible operating experience, giving developers, agencies, and experiential teams a cinematic way to communicate story, scale, guest journey, and emotional payoff.
- Flagship narrative attraction film
- Vertical social master and campaign key art
- Location-aware sound design and final mix
- Attraction or destination concept pitch
- Experiential-development presentation
- Launch teaser and social campaign
