Flagship attraction campaign · 2026

Riders of Asterfall — The Choosing

A premium destination-attraction film built around trials, dragon bonding, and first-person flight.

Role

  • Creative direction
  • World-building
  • AI cinematography
  • Editing
  • Sound design
Riders of Asterfall — The Choosing project cover

Final film

Watch the project.

The project

A destination attraction designed from entrance to first flight.

An original cinematic attraction campaign developed as a believable operating theme-park experience. The project combines world-building, practical attraction logic, first-person cinematography, photoreal visual development, biological creature direction, editing, and a complete location-aware soundscape.

Highlights

  • 22-scene narrative attraction arc
  • Operationally grounded theme-park realism
  • First-person dragon-flight finale